Every night, Dylan plays a computer game called Orloff's Castle. In the game he has to try and free Princess Zia, a prisoner of the evil Count Orloff. But one night something very strange happens to Dylan - by magic, he is pulled into the computer. He's not just playing the game any more - he is in the game! His only way back to the real world is to go into the castle himself and find the princess. Can Dylan defeat Count Orloff and free the princess? And will he get back home?
Autor | MURRAY, SUE |
Editorial | SANTILLANA |
EAN | 9788466816144 |